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practice. gstreamer1.0 tutorial 1

ENV: - Gstreamer1.0reference : http://docs.gstreamer.com/pages/viewpage.action?pageId=327735I build the tutorial code with CMake.Following CMakeLists.txt is a template, so it is not o...

Allegro/STL Tutorial Ch.6

Chapter 66. Basic Game Design6.1 The basic sprite systemFrom the previous exercise, we have a program where we could move two helicopter sprites around the screen, and outside it. There are two impr...

Allegro/STL Tutorial Ch.4

Chapter 44. OOP Basics4.1 Object-Oriented ProgrammingThe OOP paradigm is based on the human way to think of things, that each object in the known universe has within itself its properties and its po...

Allegro/STL Tutorial Ch.2

Chapter 22. Preparing our game2.1 What do we need?A game consists of many components, like graphics, sound, input device management, data file management, etc. Allegro can deal with all of these. Bu...

Allegro/STL Tutorial Ch.1

Chapter 11. Basics1.1 Using RHIDE to write our first C++ programFirst, you should create a new directory for this tutorial. When you have done so, start RHIDE from within it. The RHIDE startup scree...
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